Mime454
Well-known member
Day 4! Dtuck91 killed by wolves!
I have ran several versions(some of them incredibly complicated) of this game at forums.macrumors.com so I know what I'm doing. If you are even remotely interested in playing, feel free to ask any questions.
Game: Werewolf- similar to the "Mafia" party game if you've ever played it.
Sides: Werewolves and villagers.
Objectives:
For villagers and the species among them to eliminated all the werewolves among them. For werewolves to attain a majority in the village.
Game Play: Before the game begins, roles will be assigned randomly or at the "game god's" discretion. After that has been done, gameplay will begin during the Day time. At this time, villagers will have 24 hours to place their votes for whom they think is a wolf. In order to place a vote, you must bold the selected player's name (Example: Agent A). At the end of the 24 hour day, that player will be lynched and through the narrative it his alignment(wolf or villager) will be revealed. After that, night will immediately begin.
During the night, wolves and other special players will send their PM's to the game god(for this game, me). Night will end with a revelatory narrative after all of the PM's are received or 24 hours, whichever comes first.
Special Players:
Wolves: Wolves will be told of their alignment before the start of gameplay by the game god via private message. From that point on, they are free to contact each other to strategize and to plan their night's kill. During the night they will send a PM to the game god with their decision of a villager to kill.
Seer: Each night the seer is able to send a PM to the game god which will reveal the role, or lack there of, of the selected player. This will be kept private and will not be revealed in the narrative. The seer can reveal it to the village if he or she wishes, but in doing so they are put in great danger of wolf attack.
Hunter: Each night the hunter will send a PM to the game god to protect a single player. If the wolves choose to kill this player, the attack will be nullified. The hunter cannot protect the same person 2x in a row. The hunter can protect his or her self.
Miscellaneous Rules:
No players other than the wolves are allowed to message each other at any time during the game about the happenings of the game. I cannot police this, but if you receive a message from another player dealing with gameplay, you are encouraged to report it to protect the integrity of the game.
The game will end after all the wolves have been lynched or after the wolves become a majority of the village.
The first iteration of this game will enroll 10 players.
Please sign up and ask questions now! I promise it's a lot of fun!
Players:
1. sueb4653 killed by wolves
2. Hierodula
3. Golden State Vivs lynched, a villager
4. alan2296
5. Agent A lynched, a wolf
6. brancsikia339killed by wolves
7. dTuck91 killed by wolves
8. Sinensispsyched
9. Malakyoma lynched, a villager
10.
I have ran several versions(some of them incredibly complicated) of this game at forums.macrumors.com so I know what I'm doing. If you are even remotely interested in playing, feel free to ask any questions.
Game: Werewolf- similar to the "Mafia" party game if you've ever played it.
Sides: Werewolves and villagers.
Objectives:
For villagers and the species among them to eliminated all the werewolves among them. For werewolves to attain a majority in the village.
Game Play: Before the game begins, roles will be assigned randomly or at the "game god's" discretion. After that has been done, gameplay will begin during the Day time. At this time, villagers will have 24 hours to place their votes for whom they think is a wolf. In order to place a vote, you must bold the selected player's name (Example: Agent A). At the end of the 24 hour day, that player will be lynched and through the narrative it his alignment(wolf or villager) will be revealed. After that, night will immediately begin.
During the night, wolves and other special players will send their PM's to the game god(for this game, me). Night will end with a revelatory narrative after all of the PM's are received or 24 hours, whichever comes first.
Special Players:
Wolves: Wolves will be told of their alignment before the start of gameplay by the game god via private message. From that point on, they are free to contact each other to strategize and to plan their night's kill. During the night they will send a PM to the game god with their decision of a villager to kill.
Seer: Each night the seer is able to send a PM to the game god which will reveal the role, or lack there of, of the selected player. This will be kept private and will not be revealed in the narrative. The seer can reveal it to the village if he or she wishes, but in doing so they are put in great danger of wolf attack.
Hunter: Each night the hunter will send a PM to the game god to protect a single player. If the wolves choose to kill this player, the attack will be nullified. The hunter cannot protect the same person 2x in a row. The hunter can protect his or her self.
Miscellaneous Rules:
No players other than the wolves are allowed to message each other at any time during the game about the happenings of the game. I cannot police this, but if you receive a message from another player dealing with gameplay, you are encouraged to report it to protect the integrity of the game.
The game will end after all the wolves have been lynched or after the wolves become a majority of the village.
The first iteration of this game will enroll 10 players.
Please sign up and ask questions now! I promise it's a lot of fun!
Players:
1. sueb4653 killed by wolves
2. Hierodula
3. Golden State Vivs lynched, a villager
4. alan2296
5. Agent A lynched, a wolf
6. brancsikia339killed by wolves
7. dTuck91 killed by wolves
8. Sinensispsyched
9. Malakyoma lynched, a villager
10.
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